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I shit myself twice. Great game!!

you really had me goin with the hammer there! thought i'd need to break some glass. seems that was a task for someone else :p loved it, thank you for making it!

as a fun fact, too, during my first playthrough the humble seaclown immediately floated to the top of the tank and i couldn't get him back down. upon exiting and reentering, the music was slower.

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I've installed this 3 times to 2 different drives and haven't been able to feed the fish in any of them. Am I missing a dll or something? 

Here's a video of what I'm seeing

LOVE the atmosphere, very enjoyable!! I love the low poly style and I love that the fish were almost believable (well, most of them...)!


I think I got softlocked at the grouper because I exited out of aquarium view after the jumpscare and then when I went back to feed it, it wouldn't appear no matter what :(  so I couldn't feed the last fish either :( But I loved the game!!!

I can’t even start to describe how much I loved this game, it was fun, funny, and utterly disturbing, my trifecta for successful horror games. Beautiful work. 

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this is great!! the art direction reminds me of old computer games, like facade and such (in a positive way, i love y2k styles like that). great atmosphere, as a marine biology major i approve. played it multiple times cuz i love it

This was great! I dig the low-poly look and overall nostalgic vibe. Ambiguous visuals and control exerted over what you can see and can't... Eerie and dreamlike, with a few moments that made me jump, and even more that made me smile. 

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Wow, this whole thing was amazing and I have a lot of thoughts on it! Even though it was super short there's a lot to praise.

 First off, the soundtrack is amazing. It definitely has a distinct "underwater" sound, and the way it changes as you progress sets the tone so perfectly, and you hardly even notice the musics changed unless you're thinking about it. It feels so natural and in line with the current emotions you're feeling at the moment that it almost unnoticeable. It just heightens the sense of uncertainty and curiosity you feel without distracting from the game itself, which is what an OST in this case absolutely should do. 

Second the visuals. I absolutely adore the retro/low poly style and I think it was really well utilized here. The style + the way textures were utilized at certain points is really only comparable to dreaming. Where you feel like you can't see, you can't defend yourself, you can hardly move and you're not even entirely sure what you're looking at. There's a strong sense of surrealness although the location and most of the things you see are familiar to most people, which again emphasized this "dream"-like aspect to me.

And finally, the ending was so clever I couldn't help but smile. Really great job all around!

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incredible work!! wonderful game experience

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...Well now! That was an experience! Well done!

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i will never visit an aquarium now

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Unnerving to the very end. I loved it!

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love this game

I can't seem to get past sea shepherd, but so far this has been incredible!